Since these versions differ in many ways, you should make your selection based on the performance, device compatibility, coding convenience, and graphics control for your implementation. The Android OpenGL ES reference has version descriptions and comparisons among OpenGL ES 1.0/1.1 and 2.0. Android OpenGL References, Versions and Device Support You can download the entire source code for all the demo projects in the examples. This tutorial presents the basics for working on OpenGL ES software in Android by working through a few examples. The support for OpenGL ES 2.0 started from Android 2.2. Since Android 1.0, the OpenGL ES 1.0 and 1.1 APIs have been included. OpenGL ES is just a variation of OpenGL specifically designed for embedded systems. Android offers support for 2D and 3D graphics with the OpenGL ES API.
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